![]() ![]() This server setting for your Among Us lobby lets you decide how much time players will have to discuss amongst themselves in a meeting before they have the option to cast their vote. It can also lead to some thrilling clutches where the crewmates call a meeting just in the nick of time.Īs such, we recommend setting this to a reasonable 20s in your Among Us server for the best game. This, therefore, allows them to make a last-ditch effort to save the round. This is because in the case where an impostor only has to kill one additional crewmate after a meeting has ended, having the Kill Cooldown greater than the Emergency Cooldown will allow the crewmates to call a meeting before the impostors have time to get the final kill. However, one thing you will absolutely have to consider is to set this time period at least slightly lower than the Kill Cooldown setting. Try to set it to a reasonable amount of time so that the game can progress in-between meetings as well. There aren’t many aspects of this setting that you need to consider. This is the time any player needs to wait after an Emergency Meeting before being able to call another one. If you’re enjoying this settings guide, make sure to check out our Best Rainbow Six Siege Settings for the best performance you can get! Emergency Cooldown: 20s With this in mind, we think it is best to leave this server setting Off to really create some tension and drama in your Among Us games. ![]() Perhaps an innocent crewmate being blamed by some folks will the need to actively prove their innocence to them in the next round, or an impostor will try to take out the crewmates who may be on to him. However, being able to see which players want a specific player gone, or who suspects whom of being an impostor, can lead to some very entertaining dynamics forming within your game. With this set to off, all votes appear as grey, and no one will know who anyone voted to eject. This setting controls whether players can see who voted for whom in the voting phase. Therefore, we find that two is the best sweet spot setting for the best Among Us games. Moreover, in certain games the crewmates will need to use an emergency meeting to kick off the last impostor before they get the winning kill. However, crewmates should have enough meetings to be able to report a legitimate concern. More than two meetings increase the chances that they get spammed just for minor updates, which can significantly slow down the progress of your game. Note that this does not include the meetings one calls upon reporting a body. This may be for discussing any suspicious activity, or just to get a quick update from the rest of the lobby. This is the number of emergency meetings anyone in the game can call by pressing the big red button. ![]() It will also leave the crewmates on their toes as they won’t know if any of their ejections were warranted or not. Doing so will admittedly make the game a little impostor-sided, but will also turn up the suspense. This among us server setting will mostly come down to your own preferences in Among Us, but we recommend turning it O ff for starters. ![]() This can subsequently let the crewmates decide how many people they may need to be wary of, and how large a gathering of players has to be for it to be safe. Knowing when a real impostor has been ejected lets the crewmates know how many impostors are still left in the game. This setting controls whether the game tells you that someone is an impostor after you have ejected them, and will only affect you if you are playing a game with more than one impostor. Optimized Among Us Settings for 2023įeel free to instantly apply them to your games to turn up the fun! However, if you’re interested in knowing why we picked these, and want to know what settings you can tweak based on personal preference, read on to find out. For a quick summary, here is the rundown of our best Among Us settings. ![]()
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